Burnout has, by tradition, been a fairly structured arcade racing game up to this point, and one would have to wonder exactly how well an open environment would serve the series' crash-happy gameplay methodology.
It's understandable, then, if Burnout Paradise's concept freaks you out a little bit.
Is there any developer buzz term more meaningless these days than 'open-world gameplay'? Let's face it, it's kind of been done to death at this point, so you have to look on with a bit of skepticism when a developer touts the concept as the next big thing for its franchise.